Guides For Stage 2 Part 2

Below you will find the audio and text guides for Stage 2 part 2 of BK3.


Audio Player for Stage 2 Part 2

Download file as mp3


Blind Ninja's Text Guide For Stage 2 Part 2

The community center

In this first room, note the lamp, and the fact that depending on your attack stat, it might take more than 1 wack with the rope to knock it out. Why/how is a lamp carrying a key? Anyway, pick it up, and through the door we go. Also don't forget to replace your short sword with your new slightly longer sword.

These desks can hurt you pretty decently if you're not careful, but remember you should still have points left over from the boss fight, so assign those as you like. Enter the first door, clear out the enemies and go back out. The plate launcher is still quite useful here.

The second door involves a lot of chaotic running, however I've personally found that just healing up to full health and powering through it is somehow more effective than trying to time it, however if you can find time to take a quick breather in the middle, take it and heal up again.

Back outside, kill some more, and the last door awaits.

Second platform puzzle! For those who may want to experiment, I will say again the camera is quite useful, but directions follow.

  • jump left at 10, 0 to 9, 3.
  • jump right at 0, 3 to 1, 6.
  • jump right at 2, 6 to 3, 9 and again to 4, 12.
  • Move right, jump over the gap, and hit the switch and drop down to the left, take out the enemies, and out the door for the finish..

Now, before the next level, you may wish to return to 1-1 for some more plates and iron balls if you ended up using all of them by this point, and also the stage 1 shop for more rice balls for healing.

Stat point allocation at end of level/recap:

  • Attack: 47
  • Defense: 40
  • Tech: 5
  • Stamina: 30
  • HP: 60

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