The Factory Profile

This world is full of electricity and pipes. also robots. because robots.


Info:

Number of mini games:  18
Paths:  2
Endings:  2
Bonus Mini games:  2


Paths:

There are 2 paths and two endings in this world. After the first game there is a split, but the split meets up and then splits again at the same point of robot quality control/electrical path. Robot Quality control leads to the playroom world, electrical path leads to the circus world.

Path1:
The first path is the one that takes you to the circus world. There are two ways of getting to it. After the first game (dangerous Frisbees) you can go east or south. south will take you through a series of games until after strange pools it leads to electrical path. If after dangerous Frisbees you go east you will play through a couple games until Robot Quality Control which gives you the option of south or east. South also leads to electrical path. Everything after electrical path will take you to the circus world.


Path 2:
If after Robot Quality Control you choose to go east it will lead to the game Adjusting the generators. This is the start of the second path and it will lead you to the playroom world. There are four games you have to play through with an optional extra game. Both Sort the battle cards and Dice fabrication lead to the end of the world.


bonuses mini games:

2 bonus games can be found in this world.
Getting 20 points on across the sewers will unlock a path to the south. here you will play its raining bonuses and than electric labyrinth before this off shoot rejoins the main path. 


Endings:

This world has two endings. The circus through path 1, and the playroom through path 2.


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Games of The Factory


Across the Sewers:

Played as a side scroller run to the right without getting washed away in sewage.


Strange Pools:

Make your way north without dying in a bubbeling pool.


Electrical Path:

make your way north without getting zapped by electricity.


Toxic Clouds:

Try to avoid all the clouds and keep your flower you are holding alive.


Electric Labyrinth:

A maze filled with electric charges and currents. Make your way around it collecting as many bonus coins as possible. If you die it is over.


Close the Shutoffs:

Run right and hit F on the shutoffs to grab one. then smash your arrows in a clockwise pattern to shut them off.


Dangerous Frisbees:

Move left and right centering only non electric frisbees to catch them. catch an electric one and you die and the game is over.


Underground Facility:

Move right jumpping over the robots and avoiding getting electricuted.


Waterworks:

Make your way north by avoiding the waves coming towards you by hiding in the dry spots to the left and right.


the Robot's Swimming Pool:

Get to the right while avoiding the deadly waves on the surface and the robots swimming under water.


It's Raining Bonuses!:

This is played from above. Pipes spit out bonuses you just need to run around and grab them.


The Polluted Beach:

This game is played from above. Find the polluted spots and use your sprayer to make them go away.


Robot Quality Control:

Smash only the bad robots as they come at you from left to right.


Adjusting the generators:

Played from above you are in a simple room. At the start a generator is zapping at a certain rate. run around and match the other generaters to the first one's rate using F and R. F makes it go faster.

Bombing the robots:

Played as a side scroller. You are in a helicopter and get to fly left and right dropping bombs on robots. they move pretty quick and you have a limited supply of bombs.

A visit in the printing house:

This is played from above. Think a normal path game only with things trying to kill you and where you can run wherever you want. one sound means you run fast, the other slows you down. scissors will kill you as well as paper knives, get all the way north.

Dice fabrication:

You don't move in this game, but there are 5 dice in front of you from left to right. The game gives you a number and you have to put it on one of your dice. Each die needs exactly 1 of each number 1 through 6. you cannot repeat a number on a dice. Press 1 through 5 to place the given number on die 1 through 5 from left to right.

Sort the battle cards:

You are given three battle types, 1 through 3 from left to right. The game then gives you a card, you have to decide if it goes to type 1, 2, or 3.

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